REVIEW · NEW ORLEANS
Ghost Tour with ghost hunting gear
Book on GetYourGuide →Operated by Nightmare In New Orleans Ghost Tour · Bookable on GetYourGuide
Ghosts and gadgets sounds like a gimmick. But in New Orleans, it turns into a real evening ritual: EMF detectors, dark stories, and spooky street corners all in 60 minutes. I like that you’re not just listening, you’re actively “hunting” with the gear. I also like the range of stops, from the grand mood at Jackson Square to the infamous Madam LaLaurie tale. One thing to consider: there have been reports of the guide not showing up, so double-check your confirmation and give yourself a buffer before the tour time.
You’ll meet at St. Louis Cathedral’s Jackson Square gate area, then work your way through a tight route of French Quarter highlights. You’ll hear why certain places have a reputation for restless activity and how the legends stuck around. And because it’s rain or shine, you’re planning a night out that doesn’t depend on the weather acting nice.
This is a $20-per-person kind of experience: short, focused, and built around the thrill of the hunt. If you want a slow, museum-style history walk, you may want something longer. If you want to lean into the spooky and get your hands on the equipment, you’re in the right place.
In This Review
- Key things you’ll notice on this EMF ghost hunt
- Ghost Hunting With EMF Detectors in the French Quarter
- Meeting at St. Louis Cathedral and Getting Ready for 1 Hour
- Jackson Square: Lights, Legends, and the First Readings
- Pirate’s Alley: Nautical Ghosts in a Tight, Dark Lane
- Andrew Jackson Hotel: Where History and Haunting Claims Collide
- Lalaurie Mansion and Madam LaLaurie: The Tour’s Darkest Chapter
- A Lesser-Known Stop Plus Interview With the Vampire Film Locations
- Price and Value: Is $20 Worth It for 1 Hour?
- Practical Tips: Making the Most of Beeps, Flickers, and Night Walking
- Booking Caution: When a Guide Doesn’t Show Up
- Who Should Book This Tour (and Who Might Skip It)
- Should You Book This Ghost Tour?
- FAQ
- How much does the ghost tour cost?
- How long is the tour?
- Where do I meet the guide?
- Are EMF detectors included?
- Is there a live guide, and what language do they speak?
- Does the tour run in bad weather?
- Is the tour wheelchair accessible?
- Is hotel pickup or drop-off included?
- Are alcohol and drugs allowed?
- Can I cancel for a refund?
Key things you’ll notice on this EMF ghost hunt

- EMF detectors are provided for every party, so you’re not standing around with empty hands.
- Jackson Square sets the tone fast, with historic scenery and pulsing lights tied to the storytelling.
- Madam LaLaurie’s legacy is the tour’s hardest-hitting stop, centered on the LaLaurie Mansion.
- Pirate’s Alley adds a nautical angle to the ghost lore you’ll hear.
- Andrew Jackson Hotel is used as a history-plus-haunt checkpoint for the tour’s supernatural claims.
- Movie-location moments blend fiction and real locations for fans of Interview With the Vampire.
Ghost Hunting With EMF Detectors in the French Quarter

This tour is built around one main idea: don’t just hear ghost stories—try to measure them. You’ll get an EMF detector and use it during the walk as the guide points out spots tied to haunt legends. The beeps and flickers become part of the show, not just background noise.
New Orleans is already good at creating atmosphere, even on a normal night. The French Quarter streets feel narrow and close when the lights are lower, and the sounds carry in a way that makes every corner feel like it could add a new chapter. That’s why this type of tour works here: the city’s vibe does half the job for you.
One caution I’ll give upfront: EMF detectors are not a scientific ghost meter. What they can do is add a game-like layer to the storytelling. So go in expecting a themed, interactive night out that uses the equipment for drama and participation—not proof of the afterlife.
You can also read our reviews of more tours and experiences in New Orleans.
Meeting at St. Louis Cathedral and Getting Ready for 1 Hour

You’ll start near St. Louis Cathedral, meeting at the gate across from it in Jackson Square. The guide is set up at the gate entrance by the steps, so arrive early enough to spot them before the group gathers and heads out.
The whole thing is 1 hour, so your time moves quickly. That short format is part of the value: you’re paying for a guided, coordinated route rather than a long commitment. But it also means there’s no time to wander off-script for photos every time you feel like it.
No hotel pickup or drop-off is included, so plan to show up on your own. And because it runs rain or shine, bring gear for wet sidewalks and dark streets. If you’re the type who hates being out at night in bad weather, this is one you might want to rethink.
Jackson Square: Lights, Legends, and the First Readings

Jackson Square is the obvious place to begin, and it works because it’s a visual stage. You’ll get the historic setting first—then the tour pivots into the idea that the area’s past still hangs around. The guide sets up the mood and you start using your EMF detector right away.
The tour uses pulsing lights as part of the storytelling at the start. That’s a smart touch for two reasons. First, it keeps a short 60-minute schedule feeling like more than one long lecture. Second, it helps the group stay engaged when everyone is trying to listen in a noisy, real-world city.
If you’re a first-time visitor, this is also a good orientation stop. You’re learning where you are in the quarter while hearing ghost lore tied to well-known surroundings. Even if you end up taking the stories with a grain of salt, you’ll still get a sense of the area’s mood and landmarks.
Pirate’s Alley: Nautical Ghosts in a Tight, Dark Lane

After the square, the route moves into Pirate’s Alley, where the mood shifts. Narrow lanes like this make everything feel closer—voices, footsteps, and your own imagination. The guide ties the space to the city’s maritime past and then layers in the supernatural angle.
This stop tends to feel fun because it’s a change of scenery. You’re not just repeating the same “big landmark, big story” rhythm. Instead, you’re walking into a more enclosed corridor of sound and shadow, and that helps the tour feel like it’s moving through scenes rather than stopping for brief, separate lectures.
For you as a participant with an EMF detector, this is also where the tour’s interactivity really clicks. The detector becomes a prompt for you to look, listen, and react with the group. Whether the beeps are “real” or just a product of the device and environment, the experience still becomes about participation and attention.
Andrew Jackson Hotel: Where History and Haunting Claims Collide
Next up is the Andrew Jackson Hotel area, another spot where the stories aim to connect old New Orleans with the supernatural. This is the kind of stop that works if you like legends that feel tied to a specific place, not just vague “haunted city” talk.
The guide uses the hotel’s historical presence as a focal point. You’ll follow along with the idea that whispers and lingering stories stay in buildings, even after the people are gone. Again, don’t treat this like a documentary. Treat it like a guided haunted walk that’s trying to make history feel personal and immediate.
In a 1-hour tour, this stop matters because it gives the evening a mid-route “anchor.” You get a new landmark, a new kind of mood, and another moment where you’ll hold the detector and see the lights and beeps come in response to what the guide points out. It’s designed to keep your brain switched on.
Lalaurie Mansion and Madam LaLaurie: The Tour’s Darkest Chapter
Then you hit the heaviest subject: Madam LaLaurie and the LaLaurie Mansion stop. This is where the tour leans into the most intense legacy of its haunted lore, including stories about cruelty tied to LaLaurie.
I’m glad the tour tells you this kind of story directly rather than softening it. If you want an experience that’s spooky but also honest about its edge, this stop delivers. If you’re easily upset by violence or cruel historical accounts, this is the part to think about in advance. No one wants a surprise that ruins the night.
This is also one of the stops where the “active hunt” format can feel extra dramatic. The guide brings you through the haunted-halls narrative, and your EMF detector becomes part of the theater—lights, tension, and the sense that the building has stored something dark.
A Lesser-Known Stop Plus Interview With the Vampire Film Locations

Between the big names, the tour includes a lesser-known stop that adds variety. It’s the kind of pause that prevents the route from feeling like a checklist of only the most famous sights. If you like walking tours that still give you one or two surprises, this helps.
And for fans of Interview With the Vampire, there’s also a film-location moment. This is where fiction and real places overlap. Even if you didn’t see every episode, the general idea is that the movie’s world is sitting on top of the French Quarter’s real-world atmosphere.
This part is valuable because it gives you another way into the city’s culture. You’re not only dealing with ghost legends—you’re also connecting New Orleans to pop culture that uses the same streets, lighting, and mood. That’s often when a short tour feels most memorable.
Price and Value: Is $20 Worth It for 1 Hour?
At $20 per person for 1 hour, you’re paying for three things: the guided route, the provided EMF detectors, and the concentration of spooky stops close together. You’re not paying for a long itinerary or multiple meals or transportation.
For the value side, the included detector matters. Many “ghost tours” charge extra for special effects or themed gear. Here, the tour offers EMF detectors for every party, so you’re not arriving and learning you missed an add-on.
That said, the price doesn’t include hotel pickup, so your own travel time to the meeting point is part of the cost. You’ll also want to be realistic about expectations for EMF readings. Think of the detector as participation equipment and a storyline prop, not a lab instrument.
My advice: treat this as a short, interactive entertainment outing. If you want long-form history education, you’ll likely be happier with a different type of tour.
Practical Tips: Making the Most of Beeps, Flickers, and Night Walking
The tour runs at night and uses equipment during the walk, so a little prep goes a long way. Wear shoes that handle uneven sidewalks. Bring something light for warmth if you get cold easily, since being outside in damp air can sneak up on you.
Also, follow the rules: alcohol and drugs are not allowed. That helps keep the tour focused and safer for the whole group.
Finally, go into it with a mindset that matches the format. If your goal is to “catch proof,” you may be disappointed. If your goal is to have a spooky, guided game night through famous corners of New Orleans, this style can work surprisingly well.
Booking Caution: When a Guide Doesn’t Show Up
A big red flag to take seriously: there have been reports of guides not showing up and being hard to reach by phone or message when something goes wrong. That’s not the kind of risk you can ignore, especially when the tour duration is only one hour.
How to protect yourself: arrive early at the St. Louis Cathedral gate meeting point area. Make sure your contact details and booking confirmation are ready on your phone. If you see any delays, use your timing to pivot quickly—don’t spend the whole hour stuck waiting without a plan.
When everything runs smoothly, the experience can be a lot of fun. One positive comment points to a funny guide and a great time when the tour is actually underway. So the potential for a good night is there—you just need to reduce the “nothing happens” risk.
Who Should Book This Tour (and Who Might Skip It)
This tour fits you if:
- You want an interactive ghost experience with EMF detectors, not just a narration-heavy walk.
- You’re visiting New Orleans and want a tight route through big landmarks like Jackson Square and the French Quarter streets.
- You enjoy eerie stories, including the darker legends tied to specific places.
You might skip it if:
- You can’t handle intense or cruel historical storytelling tied to Madam LaLaurie.
- You need a guaranteed, problem-free guide experience and can’t risk a no-show situation.
- You prefer museum-level history or long educational walks.
If you’re on a couples trip, a friends night out, or a first-time visitor who wants something memorable and not too expensive, this can land well—especially since it’s only an hour.
Should You Book This Ghost Tour?
I think this is a good pick if you’re flexible, want a spooky night, and like the idea of holding an EMF detector while the guide tells stories tied to real locations. It’s also a fair value for $20 because the gear is included and the route is short enough to fit into a busy trip.
But I wouldn’t book it blindly. Because of reported no-show issues, treat the first ten minutes as crucial. Arrive early, keep your confirmation handy, and have a backup plan if the guide is missing.
If you do book, approach it as themed interactive fun through New Orleans’ most famous haunted corners—not as scientific proof. In that spirit, it can be exactly the kind of night you’ll remember long after the lights go out.
FAQ
How much does the ghost tour cost?
The price is $20 per person.
How long is the tour?
The tour lasts 1 hour.
Where do I meet the guide?
Meet at the gate across from St. Louis Cathedral in Jackson Square. The guide is at the gate entrance by the steps.
Are EMF detectors included?
Yes. EMF detectors are provided for every party.
Is there a live guide, and what language do they speak?
Yes, the tour has a live guide who speaks English.
Does the tour run in bad weather?
Yes, it runs rain or shine.
Is the tour wheelchair accessible?
Yes, it is wheelchair accessible.
Is hotel pickup or drop-off included?
No, hotel pickup and drop-off are not included.
Are alcohol and drugs allowed?
No. Alcohol and drugs are not allowed on the tour.
Can I cancel for a refund?
Yes. Free cancellation is available up to 24 hours in advance for a full refund.

























