REVIEW · NEW ORLEANS
New Orleans: 2-Hour Paranormal Investigation Tour
Book on GetYourGuide →Operated by Show Me New Orleans Tours | New Orleans Drunk History Tours · Bookable on GetYourGuide
New Orleans at night can feel like a mystery novel. This 2-hour paranormal investigation turns the French Quarter into your walking case file, using an EMF meter and a local guide to test for signs of the unexplained. I like the hands-on ghost-hunter vibe and the fact that you visit a serious pile of sites, not just one spooky street. One thing to keep in mind: the tour style can run more story-and-investigation than proven paranormal proof, and a few reports mention mix-ups with guide presence or route expectations.
If you want a structured way to explore the Vieux Carré beyond bar-hopping, this fits. You’ll cover an enormous chunk of the Quarter in just two hours, so you get plenty of spooky stops plus context on why these places are remembered.
In This Review
- Key Things You’ll Notice Before You Go
- Why the French Quarter Makes a Perfect Ghost-Hunting Playground
- Two Hours, One Small Team: How the Investigation Actually Works
- Meeting at Lafittes Blacksmith Shop Courtyard: Start Point You Don’t Want to Miss
- The Mass Burial Ground Stop: Cold Spots, Orbs, and Cold-Headed Observation
- Houses, Pubs, Cemeteries, and Streets: What You Actually Do at Each Stop
- Top Haunted Locations Plus a Big French Quarter Streak (78 Blocks)
- Getting Real Local Storytelling (Including Guides Like Cody)
- Price and Risk: Is $24 Worth It?
- Who This Tour Suits Best (and Who Should Skip It)
- Should You Book This New Orleans Paranormal Investigation Tour?
- FAQ
- How long is the New Orleans paranormal investigation tour?
- What is the price per person?
- Where do I meet the guide?
- Does the tour meet inside Lafittes Blacksmith Shop Bar?
- What equipment is used during the tour?
- How much of the French Quarter do we cover?
- Is the tour in English?
- Is the tour wheelchair accessible?
- Are drinks included, and are there alcohol stops?
- What if the tour has to cancel due to low participants?
- What is the cancellation policy?
Key Things You’ll Notice Before You Go

- EMF meter + paranormal detector: you’ll be encouraged to test and observe, not just listen
- Top haunted stops across the French Quarter: roughly ten plus additional locations as you move
- 78 blocks of the Vieux Carré: fast-paced coverage for a short time window
- Local guide-led investigation: the head investigator sets the pace and prompts the group
- Stops include streets, pubs, cemeteries, and houses: a mix of settings with different atmospheres
- Family-group friendly on some departures: one guide handled a wide age range well (with notes about bar rules)
Why the French Quarter Makes a Perfect Ghost-Hunting Playground

The French Quarter is old. Like, oldest-neighborhood-in-the-US old. That matters because places with long stories naturally attract legends, rumors, and repeat ghost lore. When a tour frames the area this way, you start noticing what most people rush past: doorways that look older than their street, courtyards that feel separate from the sidewalk, and the way cemeteries sit quietly while the city carries on.
This tour leans into that atmosphere. You’re not just hearing about haunting headlines. You’re walking the kind of lanes where the urban layout helps stories stick. The goal is to give you a reason to slow down and look—especially at the kinds of corners and thresholds where you might expect a cold draft, a strange echo, or a weird coincidence (even if it ends up being very normal, human-made stuff).
You can also read our reviews of more tours and experiences in New Orleans
Two Hours, One Small Team: How the Investigation Actually Works

Think of this as an “amateur detective” format. You follow the head investigator, stop often, and use equipment the group carries—especially an EMF meter and a ghost/paranormal detector. In theory, you’re testing the environment while the guide connects each location to the paranormal tale attached to it.
A good thing here is that you’re given permission to be curious. One of the best-reviewed parts involves a guide handing around a handheld meter and inviting questions. That’s important because EMF readings mean very little if you don’t know what to do with them. The best tours turn the tech into a shared activity, where people ask questions like What should I be watching for? and What would count as a noticeable change?
Also, be ready for the pace. Two hours isn’t a long time, so you’ll move efficiently through the Quarter to hit multiple stops. If your expectation is a calm, slow séance vibe, you may find it’s more active than that.
Meeting at Lafittes Blacksmith Shop Courtyard: Start Point You Don’t Want to Miss

You meet your guide outside, not inside. The tour meeting point is on the sidewalk at the gate of the courtyard attached to Legendary Lafittes Blacksmith Shop Bar, at 941 Bourbon Street, New Orleans, LA 70116.
Two practical tips here:
- Show up a little early, because finding the exact gate matters on a crowded Bourbon Street night.
- Don’t go hunting for the tour inside the bar. The instructions are clear that tours do not meet inside, and bartenders don’t work for the tour or have tour info.
This kind of start point is common for walking tours in the Quarter. It keeps groups from blocking doorways and it keeps you moving—but you still want to get the meeting location right the first time.
The Mass Burial Ground Stop: Cold Spots, Orbs, and Cold-Headed Observation

The tour centers early on a mass burial ground known in the lore for things like cold spots, apparitions, and orbs—things people claim to feel and see regularly. Whether you believe every haunting claim or treat it as a legend, this stop works because it gives you a clear theme to watch for.
What makes this kind of location different from, say, a haunted-house story is that the setting naturally invites strong reactions. Burial sites can cause real, emotional responses even before you touch any equipment. That’s why a good guide’s job matters: they frame what to look for so you don’t spiral into only your own imagination.
On this kind of stop, expect the guide to point you to where people report unusual activity. Then the group usually runs equipment checks. If you’re the type who likes “I want to see the process,” this is where you can pay attention to how the meter readings change (or don’t) when you move a few steps.
Houses, Pubs, Cemeteries, and Streets: What You Actually Do at Each Stop

Across the walk, you’ll hit a mix: haunted houses, pubs, cemeteries, streets, and more. The value is in the variety. A cemetery feels different from a pub. A courtyard feels different from an open street. Those differences affect sound, temperature, and how you experience crowds moving around you.
At each stop, the process is usually:
- the head investigator points out a specific spot tied to the story
- the group looks, listens, and tests with the equipment
- the guide shares local explanation, then keeps moving so you can keep “investigating” instead of waiting around
This is where you’ll get the most out of the tour if you engage. Ask practical questions about readings and what the guide considers meaningful. One positive review highlights that the guide welcomed people to hold and ask questions about the meter, including a group age range from 12 to 50. That’s a great sign of a guide who can balance explanation with group control.
Also, keep your expectations grounded. Even when paranormal-themed tours use EMF tech, no device is a magic “ghost detector.” The point here is to do field-style observations with a narrative framework.
Top Haunted Locations Plus a Big French Quarter Streak (78 Blocks)

You’ll cover about 78 blocks in the Vieux Carré, including a promise of the top haunted locations (often described as top 10, with a broader set of haunted spots along the way). This matters for value because it prevents the classic tourist trap: paying for a tour that barely moves.
Instead, you’ll likely feel like you’re seeing the Quarter at street level: turning corners, pausing in specific pockets, and getting story context tied to real places. You’ll also notice things that don’t show up on a postcard. The French Quarter has lots of small-scale spaces—courtyards, narrow approaches, and side lanes—where the atmosphere changes fast.
The trade-off is time pressure. With 78 blocks, you won’t get long stays. If you want to savor each location with time to roam on your own after the tour, plan to come back the next day for a slower walk.
Getting Real Local Storytelling (Including Guides Like Cody)

A big factor in any paranormal tour is the guide. This one is led by a local investigator who uses the tour’s equipment and ties it to the city’s haunted lore.
One review specifically mentions a guide named Cody who was entertaining and knowledgeable about New Orleans’ past. Another highlight notes a guide was polite, answered questions, and kept the group comfortable enough for a wide age range. That’s how a walking tour should feel: structured, but not rigid.
At the same time, you should treat “paranormal tour” as “a guided experience with stories and tests,” not as a guaranteed proof show. A separate report includes a situation where a guide didn’t show up, and another describes feeling misled about whether there would be real investigating versus just stories. Those are red flags. They don’t mean every departure is flawed, but they do mean you should go in with the mindset: you’re booking an experience, not a controlled experiment.
Price and Risk: Is $24 Worth It?

At $24 per person for two hours, you’re paying for:
- a guided walk through a concentrated, high-demand area
- access to EMF/paranormal detector activities
- a structured route that would take you much longer to plan on your own
In value terms, this price is in line with many guided walking tours in New Orleans, and it offers a special twist: you’re not just learning history—you’re doing an interactive style of “testing and looking.” If that sounds fun, it’s good value for a short night.
The risk side is mostly about expectation control and smooth execution:
- The tour uses equipment and prompts field-style observation, but that won’t convert legend into scientific certainty.
- One or more bad experiences mention guide problems (including a guide not showing up and a mismatch between what was expected and what happened).
- The operator can refuse service if someone is intoxicated, and there’s no refund in that case.
If you’re someone who wants guaranteed “real haunting evidence,” you may feel disappointed. If you want an organized, story-led ghost-hunter walk with real local flavor and interactive gear, this price can be a fair match.
Who This Tour Suits Best (and Who Should Skip It)

This tour fits best if you:
- like active walking experiences more than sitting in one place
- enjoy city stories tied to real settings
- want to try EMF-style equipment as part of the fun, not as a life-or-death paranormal quest
- can handle a pace that covers lots of stops quickly
It may not suit you if:
- you need a calm, long-form investigation with lots of quiet time
- you expect the tour to be a guaranteed paranormal “event” with undeniable proof
- you’re easily thrown off by crowd energy and the fast shift from location to location
Also, there’s an alcohol reality check. During the tour, you’re allowed to stop along the way to purchase drinks. Some bars allow children; some do not. So if you’re bringing a younger person, plan for potential limitations at specific venues. The tour’s group dynamic can still work for mixed ages, but bar rules can change from stop to stop.
Should You Book This New Orleans Paranormal Investigation Tour?
Book it if you want a fun, interactive way to see the French Quarter at night, with an EMF meter component and a guide who invites questions (Cody-style energy shows up on some departures). The $24 price makes it easier to try, and the route coverage across the Vieux Carré can feel like you got more than one simple walking tour’s worth of stops.
Skip it—or at least approach with caution—if you’re looking for something closer to a scientific investigation or if you know you’re likely to be disappointed by story-led “might be something” experiences. Also, because there are a couple of troubling reports about guide issues and expectations, you’ll feel better if you double-check the departure details and arrive with a clear plan for where to meet.
If you’re game for the atmosphere, bring curiosity, wear good walking shoes, and treat the whole thing like a night out where you play detective with the city’s legends.
FAQ
How long is the New Orleans paranormal investigation tour?
The tour lasts 2 hours.
What is the price per person?
The price is $24 per person.
Where do I meet the guide?
Meet your guide on the sidewalk at the gate of the courtyard attached to Legendary Lafittes Blacksmith Shop Bar at 941 Bourbon Street, New Orleans, LA 70116.
Does the tour meet inside Lafittes Blacksmith Shop Bar?
No. The tours do not meet inside the bar.
What equipment is used during the tour?
An EMF Meter and a Ghost/Paranormal Detector are used during the tour.
How much of the French Quarter do we cover?
You cover the Vieux Carre (French Quarter), described as 78 blocks.
Is the tour in English?
Yes, the live tour guide is English.
Is the tour wheelchair accessible?
Yes, it’s listed as wheelchair accessible.
Are drinks included, and are there alcohol stops?
Guests are allowed to stop along the way to purchase drinks. Some bars may allow children, but some do not.
What if the tour has to cancel due to low participants?
There’s a possibility of cancellation after confirmation if there are not enough participants. You’ll be contacted in the hour before departure, and you’ll be offered an alternative tour or a full refund.
What is the cancellation policy?
The information provided includes both a free cancellation option up to 24 hours in advance for a full refund and also a note that all sales are final with 100% cancellation penalties. Check the exact terms shown at booking before you finalize.






























